Genius Hour 4

This week during genius hour I did more work on my games on scratch.  When I got on, I found that part of my game that I had made last time did not save, so I had to redo a portion of it.  I also made a few touch ups to it, including the fact that you need to complete the maze in under 15 seconds. I also started a brand new game.  In this game you have to avoid three large blue enemies, while trying to touch a small yellow orb.  Every few seconds the orb will go invisible, only too reappear a little while later. This game is made even harder by the fact that your enemies have random movement patterns, so you cannot predict where they will go.  Next week I am hoping to make a game with cloning enemies.
                                               
                                                                                   -Ben

Comments

  1. Maybe for your game you could use variables to make the random blue enemies move randomly to your player. You could do this by making the player's position a variable and then having the enemies random pattern rotate or be near the player.

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