Genius Hour 4
This week during genius hour I did more work on my games on scratch. When I got on, I found that part of my game that I had made last time did not save, so I had to redo a portion of it. I also made a few touch ups to it, including the fact that you need to complete the maze in under 15 seconds. I also started a brand new game. In this game you have to avoid three large blue enemies, while trying to touch a small yellow orb. Every few seconds the orb will go invisible, only too reappear a little while later. This game is made even harder by the fact that your enemies have random movement patterns, so you cannot predict where they will go. Next week I am hoping to make a game with cloning enemies.
-Ben
-Ben
Maybe for your game you could use variables to make the random blue enemies move randomly to your player. You could do this by making the player's position a variable and then having the enemies random pattern rotate or be near the player.
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